AI Insights · Timothy · July 2024
Top 5 Hypercasual Games on Android in Greece for Q2 2024
Discover the top-performing hypercasual games on Android in Greece for Q2 2024, with insights into downloads, revenue, and active user trends.
In the second quarter of 2024, the hypercasual gaming segment on Android in Greece saw significant activity. Here’s a detailed look at the performance of the top 5 hypercasual games, based on data from Sensor Tower.
Pizza Ready!
From Supercent, Inc., this game experienced fluctuating download numbers throughout the quarter. Starting strong with 13.5K downloads in early April, it peaked at 15.7K by the end of the month and then saw a decline to 8.3K in mid-June, before slightly recovering to 10.2K by the end of June. The weekly active users (WAU) saw a peak of 27.2K at the end of April but experienced a dip to 19.4K by mid-June, ending the quarter at 24.5K. Revenue-wise, it saw minor earnings in mid-April with $11 and $7 in the following week.
Block Blast!
This game from Hungry Studio maintained a steady increase in downloads, starting at 5K in early April and reaching a high of 12.5K in early June before slightly dropping to 8.2K by the end of the quarter. The WAU showed a slight decline from 43K at the beginning of April to 38.6K by the end of June.
Manage Supermarket Simulator
Zego Studio's latest release saw a strong start. Downloads surged from 5.4K at launch in late May to 26.1K by mid-June, ending the quarter at 25.1K. WAU mirrored this trend, starting at 2.2K and skyrocketing to 45.6K by the end of June. The game also generated revenue, earning $87 in early June, peaking at $138 by the end of the month.
Fruit Drop Master
This title by Metagame.Ltd saw a significant drop in downloads, from 19.7K in early April to just 2.8K by the end of June. WAU also saw a gradual decline from 114.5K to 82.1K over the same period.
Wood Screw Puzzle
Another Zego Studio offering, this game saw a steady increase in WAU, starting at 15.2K in early April and peaking at 37.2K by mid-June, before ending the quarter at 35.4K. Downloads also showed a positive trend, increasing from 1.6K in early April to 7.4K by mid-June, before settling at 5.3K by the end of the quarter. Revenue showed consistent earnings, with peak values reaching $217 in the last week of June.
These insights provide a glimpse into the dynamic hypercasual gaming market in Greece for Q2 2024. For more detailed analytics and trends, visit Sensor Tower.